Bust a move 4 gameboy3/22/2023 ![]() In addition to these simple puzzle mechanics, there are two new mechanics added. If the player pops all of the bubbles on the board, the player wins and progresses to the next level until clearing all of the puzzles in the selected game mode. If the bubbles reach the bottom of the board, the player loses and can either quit or continue. While the player launches bubbles, the bubbles on the board drop closer and closer to the bottom at set intervals. ![]() ![]() The player attempts to launch bubbles at pre-arranged orbs on the board in order to link three or more same-colored bubbles together. The player controls a sort of launcher at the bottom of the puzzle board which shoots colored bubbles upward. There are a number of different game modes in Bust -a- Move 4, but the core gameplay mechanics are the same throughout. Stunningly, the game contains over 600 individual puzzle stages. It was ported from the arcade release of 1997, and features arcade mode, two story modes, improved graphics, and new “pulley system” and “chain reaction” game mechanics. Programmers - Nobutake Nakamura, Sayo Kihara, Takanori Emoto, Hiroshi Maruyama, Yuichi Onogi (Arcade) Koji Nakamura, Ryo Matsunuma, Yuji Anamizu (Dreamcast)ĭreamcast Release Dates - Ma(Japan) (North America) J(Europe)Īdditional Releases - Taito F3 System Arcade (1997) Playstation (1998) Game Boy Color (1999) Windows PC (2000)īust -a- Move 4 (known in Japan as Puzzle Bobble 4) is the only installment in the Puzzle Bobble series to appear on the Dreamcast. Alternate Titles - Puzzle Bobble (in Japan)ĭirector - Kazuhiro Ohara (Arcade) Takahiko Kobayashi (Dreamcast)
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